Helmets will be issued to soldiers if you rely overly on sniper rifles and headshots. Players are actively encouraged to mix up their strategies, as enemies quickly adapt to your methods. We eliminate with silenced rifles, then exfiltrate by foot. She quickly spots the patrols, security cameras and my targets. I've just airdropped in on the mountains above the base with my sniper companion. It's 3AM and clouds are blocking out the full moon. Three Spetsnaz commanders are conducting a secret meeting at a remote Afghan military base. Enemy patrol routes change depending on the time of day, too. The order in which you tackle each mission, the equipment and weapons in your loadout, the AI-controlled buddies you bring along with you, and what time of day you make your move can all be changed on the fly, often resulting in completely different experiences each time. Hideo Kojima's stealth series might have started life with linear, story-driven adventures, but Metal Gear Solid 5 leaves almost everything up to player choice. The Phantom Pain is a stunning example of how giving players an entirely open world can create myriad ways to approach a single objective. I crawl back outside and ride by horse off into the sunset, undetected. Instead, I attach a Fulton balloon to each soldier and send them floating into the sky, ready to be retrieved by my support team. Three shots from a tranquilized pistol put my targets to sleep, but they are too valuable to kill. After crawling through a drainage tunnel I emerge next to the meeting point. I ride my trusty horse down an unguarded maintenance road, keeping out of sight until I'm right outside the base.
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